Stornoway Running and Athletics Club

Wacky Races 2018-19

Wacky Races is a very friendly handicapped race series. This means anyone has a decent chance of winning regardless of ability level. A steady rate of progress should give the best scores. All entrants are given their own start times dependent on recent best times. The aim is that most people should finish at approximately the same time.

The races are open to all adults you don’t need to be a SRAC member, some races may be suitable for children.  Most races are 5k with a few other distances up to 10k. There will generally be one race a month.

Cost is £2 per race to enter, this year we are donating the entry free to he Western Isles Association for Mental Health ( Please dondate your £2 here before each race

Also in order to take part please email your recent best 5k or 10k times to, or estimated 5k time if you haven’t raced recently.

The Wacky rules for this year are:

  • Your best 4 out of 6 performances will count towards your final score. So you can afford miss two or wipe off two low scoring performances
  • Points will be awarded depending on your finishing place
  • The three runners finishing closest to their predicted times will be given bonus points
  • There will be a bonus points for doing all six races!

Race dates:
Race 1 – Thursday 25 October, 5.30pm. 5k grounds route, meet at the museum car park
Race 2 – Thursday 22 November, 6pm. 5k street route TBC
Race 3 – Saturday 22 December, am time TBC. 4.1 or 5.4 mile grounds loop options
Race 4 – Thursday 24 January, 6pm. 5k street route TBC
Race 5 – Thursday 21 February, 6pm. 5k Street route TBC
Race 6 – Thursday 28 March, 5.30pm. 5k grounds route


Wacky Race 1 – Thursday 25th October

5k loop in the Castle Grounds
Meet between 5 & 5:15pm at the Museum car park.
First Runner goes off to 5:30pm.

The route will start at the very back of the museum car park near the secret garden, the route will be run clockwise. Start by heading down the road next to the Woodlands centre, then run round the front of Crusty’s cottage and continue along the shore road right down to the mouth of the Creed. The route then goes up the Creed until you reach the wee garden next to the iron well, here you take the turn off to the right immediately after the garden. Then just follow the main path back towards the Castle, finishing at the red gate close to the College entrance.

All of the turnings in the route will be marked with white flour arrows!